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News
Half-Life Source with DLSS 5 gave 150 FPS on Ryzen 7 9800X3D and RTX 5070 Ti at 1440p
41+ min ago (208+ words) GameGPU An enthusiast from the LR channel demonstrated a modification using DLSS 5 neural network rendering in the shooter Half-Life Source To run the modern technology on the older engine, the author needed to use a whole set of auxiliary utilities…...
DLSS 5 delivered 58 FPS in Uncharted 4 on the RTX 5090 at maximum settings.
25+ min ago (304+ words) GameGPU Extended technical benchmarks for the action-adventure game Uncharted 4: A Thief's End have been published online, using experimental DLSS 5 neural network rendering at ultra-high 4K resolution and maximum graphics settings via the RenoDX toolset The test rig included an AMD Ryzen…...
DLSS 5 smooths out the original DOOM's pixelated graphics without losing its retro style.
7+ hour, 20+ min ago (196+ words) en.gamegpu.com An enthusiast using the pseudonym niko-zvt implemented the integration of NVIDIA DLSS 5 image scaling technology into the original DOOM shooter, released in 1993 This experimental project combined the classic game's engine, created over thirty years ago, with modern…...
DLSS 5 brings Need for Speed Unbound's graphics closer to a modern 4K remaster.
22+ hour, 22+ min ago (214+ words) GameGPU A graphical demo of the arcade racing game Need for Speed ââUnbound has been released online, featuring the experimental DLSS 5 neural network scaling technology The footage, captured in ultra-high 4K resolution, aims to demonstrate the limits of upgrading…...
Resident Evil 3 gets a new level of detail thanks to DLSS 5
2+ day, 19+ hour ago (229+ words) GameGPU A demo of Resident Evil 3 gameplay using the experimental DLSS 5 neural rendering modification and Ray Reconstruction algorithms was published online The project was benchmarked on a powerful rig running the operating system Windows 11 Pro with flagship NVIDIA GeForce graphics…...
DLSS 5 boosts detail and microcontrast in Resident Evil 7
2+ day, 22+ hour ago (219+ words) GameGPU Benchmarks for DLSS 5 neural network rendering in the horror game Resident Evil 7 have been published online, using a Zotac GeForce RTX 4060 Twin Edge graphics accelerator with 8GB of GDDR6 video memory The tests were conducted on a system with a ten-core…...
PUBG BATTLEGROUNDS received DLSS 4.5 and FSR 4.1 in update 43.1
3+ day, 3+ hour ago (192+ words) GameGPU The developers of the popular battle royale shooter PUBG BATTLEGROUNDS have released update 43.1 for PC, which is aimed at significantly increasing graphics performance and improving visual quality The patch's key innovation is the official integration of advanced image scaling…...
Marvel Wolverine's initial ratings were lower than those of previous Insomniac games.
3+ day, 1+ hour ago (185+ words) GameGPU The gaming industry has begun publishing the first reviews of Insomniac Games' action game Marvel Wolverine for PlayStation 5 The game's average rating on Metacritic and OpenCritic is 78% and 80%, respectively, which is a solid result, though inferior to the studio's…...
Killzone 3 runs in 4K at 60 FPS using the RPCS3 emulator on the PS5 console on Linux.
3+ day, 6+ hour ago (244+ words) GameGPU Enthusiasts conducted technical benchmarks of the cult shooter Killzone 3 using the open-source RPCS3 emulator, running directly on the PlayStation 5 hardware platform running Linux The experiment utilized a jailbroken version of the console with low-level access to the hardware, allowing them…...
DLSS 5 improves dynamic lighting and detail in Resident Evil 6
3+ day, 19+ hour ago (201+ words) en.gamegpu.com Enthusiasts conducted detailed technical benchmarks of the classic action horror game Resident Evil 6, integrating an unofficial modification based on NVIDIA DLSS 5 neural network frame reconstruction technology For the demonstration, the project was run at maximum graphics settings…...